DeathTower
Lead gamefeel, VFX & weapons
- Lead on gamefeel, VFX and the arsenal.
- In-house C++ engine, fully optimised for maximum performance, with Dear ImGui tooling.
- Fully remote team.
- C++
- In-house engine
- Dear ImGui
- VFX
Game development · 10 years
Gameplay programmer with a taste for gamefeel and VFX. Also experienced in tool development, UI integration, and performance analysis and profiling.
Lead gamefeel, VFX & weapons
Lead mobile · iOS tech lead
Performance & optimisation consultant
XBOX porting engineer
Gameplay & tools programmer
Co-founder, president & CTO
Gameplay & UI programmer
Creative director & programmer